Week 1- Proxy stage, unreal Set Dressing

 Getting all the pieces together, blocking things out per reference. 




Pieces:



References: 




Schedule

Week 1 (5/15- 5/22)

References and whitebox (5/15-5/17)

Proxy models scaled and in engine (5/18-5/22)

Week 2 (5/22-5/29)

UV layout/set up repeatable texture method (5/22-5/25)

Push smaller assets through pipeline/ determine which materials are needed for modular pieces/update assets in engine (5/25- 5/30)

Week 3 (5/29 – 6/5)

Big material week. Modular/repeatable materials

Week 4 (6/5 – 6-12)

Foliage/smaller materials (6/5-6/8)

Rendering/fixing/lighting/UE4 (6/8-6/13)






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