VR Project week 3

 The critique for the hand texture was taken into account for this week's texturing. I messed with the bump maps and scaled up the roughness. I made the metal part of his hand more metal- only to realize that metal does not translate well in the VR sense, so it is rather a habit of figuring out how much metal is too metal when translated over to engine. 

I also did a couple of assets to made a bedroom for spiderman. These props consisted of a desk, a lamp, a bed, and a shelf. They were then handed over to Kyle for texturing. 










No comments:

Post a Comment