This week, I imported all of my Lego assets individually into Unreal Engine and then dressed the scene. I used simple, single colored materials for all of the assets and built the scene just like how I would with real Legos.
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Projecting out past graduation, here is a rough version of my goals. 1. Career goal- I have never cared too much about studio size or which...
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What is Vertex Painting? Vertex Painting is a process used in order to paint texture maps onto vertices. It is a useful setup to have when...
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This week I focused on the pieces that are not going to be planes/foliage. The lantern, the tree, the rocks- all of those require UVs and h...
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